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Female Character Conceptual Design Revealed: Monk

Posted by Kore on February 5, 2010 at 5:48 PM

Regarding the Jace Hall Show: While the first episode left a bitter taste, everything was okay but there was really no significant revelation about Diablo III. However, the second episode had a strong message, that Jay Wilson was about to reveal the conceptual art design for the female version of the Monk Class! [ 1  2 ]




Blizz: Bashiok


Yeah, didn't I just make that post yesterday?


Anyway, considering the level at which the artists control thelooks of the heroes and their progressive armor appearances I don'tthink there's any chance you'll be able to mistake one class foranother. Being able to easily read the heroes on screen is probably thefirst and biggest bullet point for our art design.


Her hair being a near-white blonde wasn't a random choice or simply for aesthetics.


You'll be able to identify any class out of the corner of your eye,or almost wholly obscured by effects/monsters. It's absolutelynecessary. The heroes are designed at every step of the way with thatin mind. Gameplay first.








Without further ado...enjoy this video and the screenshots captured.





Categories: Feburary 2010

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